Meet The Most Powerful Game Engine of Today - ‘Unity 3D’!

Game Engine Unity 3D

Four decades and seven years - that’s exactly how long the video games have been with us. And our growing love and passion for the same is the reason why the gaming scenario is touching new heights with every coming day and night.


Today we have a million games on our fingertips, but did you know that there’s this ‘Game Engine’ as a tool on which the game you play is built. And ‘Unity 3D’ is the most the powerful and prominent game engine today, amongst all. Multiple features like its offering of 2D & 3D advancement, easy to use, platform support, graphics, et al are the base reasons which make Unity 3D the most powerful and prominent game engine.


The Game Architecture

A game architecture is almost like a software, just with some added components. These set of components make the game more interesting by adding human flavours to it, like - storyline of the game, place of action and adventure, visual and graphical effects, the magic of sound and most significant of all - the hero and the villain. It helps in creating a complete running story, who’s actions happen when the users operate it. Hence, all the components of the game architecture are what adds a grand and lively experience to the game. And hence, though being closer to a software, a game architecture is much more than that.


Components of Game Architecture:

  1. Graphics Engine:

  • The graphics engine, along with the application program is what helps in designing graphics on the developer’s display device.

  • It elevates the visual experience of the game by increasing the resolution and number of pixels per unit area.

  • The scenes in the game are also made to look clearer and smooth.


  1. Sound/Audio Engine:

  • The sound-engine is an algorithm that deals with sound and it’s inbuilt programs take care of the sound effect which is placed throughout the game.


  1. Rendering and Vision-Input Engine:

  • Rendering and vision-input engine, together create the 3D animated graphics with the help of different techniques, namely - rasterization and ray-tracing.

  • Most of these rendering engines are developed upon more than one API. For example, Direct3D and OpenGl. Both of these APIs serves as a software abstraction layer for graphics processing unit.


  1. I/O Devices

  • Just as the name suggests, Input Devices are external devices to input the data and programs in a computer.

  • Mouse, screen touch, keyboard, joysticks and monitor are the prominent devices that fall into this category and play a pivotal role in developing a strong communication between the game and the user.


  1. DLL Files and Drivers/Device APIs

  • Code-based instructions are written and saved in such files, which are also used by other programs for performing certain tasks.

  • The architecture of the game is supported by the system level files.

  • Almost all the games need such device drivers and APIs to let the game run smoothly with all its components.


Diverse Categories of Game:

Different developers create different games and each such game falls under different categories. Some name these ‘categories’ as ‘genres’, while some name it as ‘types’. Either way, it is crucial to categorize the game prior to its development stage. It helps in sorting a lot of things while the development process since it also categorizes and defines the theme of the game, the characters, sound, storyline, et al. Let us share the list of these ‘Game Genres’ in which the games are majorly divided.


Major Genres of the Game:

  1. Action Games

  2. Adventure Games

  3. Role-playing Games

  4. Simulation Games

  5. Strategy Games

  6. Sports Games

  7. Educational Games

Hope this blog helps you to expand your Unity 3D knowledge, and if you have any assistance related Game Engine then feel free to contact us now… Thanks!